f

Share/Game

On behalf of the Sharing Economy new initiatives and Ideas arise which can act as possibility to respond to the problems and challenges of the constant urban growth.

The collaborativ exhibit Share/Game invites people to create utopias of the city through building up new structures and shapes. They result from different cooperative »Sharing«-approaches. Rules and specific information about the possibilities of „Sharing“ will lead the visionary design of the city. According to this it will create awareness: even in a city based on the new economies of Sharing not everything will lead to a working and fair city. The interactive gaming table is supplemented by a series of poster with urban utopias plus a movie.

The interactive table allows four players to build a city utopia together. The game is finished when the basic building area is covered with tiles – in this state the city has “collapsed”. The individual tiles stand for categories in which new collaborative developments take place on a global and local level. The course of the game is defined by a dice with RFID codes and event cards.

Category:
Scenography
Urban
Research

Associated services:
Conception
Design
Realisation

Team:
Isabell Baumann, Tanja Lücker, Janna Nikoleit, Stephan Schakulat

Year:
2016

Cooperation:
Muthesius Kunsthochschule (Cooperation between Spatial Strategies and the Centre for Media)
Prof. Tom Duscher, Prof. Manfred Schulz, Prof. Christian Teckert

Publication / exhibition:
As part of the exhibition »CityMuseum« on the occasion of the annual exhibition »Einblick / Ausblick« Muthesius University of Fine Arts and Design

Link:
Video documentation of Share/Game

Technique:
Projection, Collage of the game process, gaming table programmed with vvvv

studio for spatial strategies
and scenography
flex – Beckmann & Nikoleit GbR
Hamburg